using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLib
{
    public enum Transition
    {
        None,
        FadeOut,
        FadeIn,
    }

    public enum ScreenName
    {
        GameLoading,
        GameLevel,
        GamePlay,
        GameTitle,
    }

    public enum DragDirection
    {
        Up,
        Dowm,
        Left,
        Right,
        Finish,
    }

}
